Ogres aren't entirely reliant on murder; some also act as hunters and trappers. 1. The title says. Pathfinder RPG Bestiary. If the rage power normally ends a barbarian rage when used, the ability ends after it's used and you immediately become fatigued. If faced with archers or spellcasters, he casts wall of stone or quickened obscuring mist to prevent anyone from obtaining line of sight while he engages melee combatants. | ACK-SRD. When choosing the right feats for any build, there are a few things to look for: Of the feats listed here, these are not necessarily ranked in order of importance, neither are they the only options you should take. They have one of the largest in-class skill lists in the game and get more skill points than any of the other base classes. | 5th Edition SRD A Rogue using throwing weapons can double up the Two-Weapon Fighting and Weapon Focus feats to go from Ranged to Melee to Ranged again with little extra effort. This site may earn affiliate commissions from the links on this page. Sell at the Open Gaming Store! Feats. Traveller SRD Upgrading Two-Weapon Fighting to get an extra attack! Stories are told of ogreshorrendous stories of brutality and savagery, cannibalism and torture. A new familiar that meets the prerequisites automatically gains the benefits of that feat. The resulting defects don't bother the ogres, who view their deformities as the mark of whatever dark god they worship. Brawlers and monks can take meditation feats as bonus feats. Feats are special talents or training which a character gains as they advance in level. They move on all fours and smash enemies with their giant fists. New Pages During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. have fun in class brothers and sisters 747561 747561 paizo.com lycanprime ashley dec 21, 2014 4564038 747561 giant handbook 4564038 paizo.com lycanprime ashley All of these are classic Rogue archetypes. Special: You can take this feat multiple times. Unfortunately, we don't know which (if any) of those feats will function. Ogres' strength and dim-witted fearlessness make them excellent shock troops. When one visits, she is offered first pick of food and mates. Sling spells with Dual Matte sleeves, fresh out the forge. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. Zanpakuto have names belonging to the souls within them, which can unleash powers if the wielder is proficient enough. Rogues can deal out damage better than almost anyone else, even the Fighter. Init +4; Senses darkvision 60 ft., low-light vision; Perception +5, AC 24, touch 10, flat-footed 24 (+9 armor, +1 deflection, +5 natural, 1 size), Melee +1 greatsword +18/+13 (3d6+11/1720), Special Attacks channel negative energy (DC 15, 4d6), smite good 3/day (+2 attack and AC, +7 damage), Antipaladin Spell-Like Abilities (CL 7th; concentration +9), Antipaladin Spells Prepared (CL 4th; concentration +6), 1stdeath knell (DC 13), litany of weakness, Str 25, Dex 10, Con 19, Int 6, Wis 8, Cha 14, Feats Improved Critical (greatsword), Improved Initiative, Iron Will, Power Attack, Vital Strike, Weapon Focus (greatsword), SQ cruelties (fatigued, staggered), fiendish boon (fiendish rhinoceros servant), touch of corruption 5/day (3d6), Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, potion of fly ; Other Gear mwk full plate, +1 greatsword, javelins (3), belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, 196 gp, Init +0; Senses darkvision 60 ft., scent; Perception +12, AC 16, touch 9, flat-footed 16 (+7 natural, 1 size), DR 5/good; Resist cold 10, fire 10; SR 10, Special Attacks powerful charge (gore, 4d6+12), smite good 1/day as a swift action (+0 attack, +5 damage), Str 22, Dex 10, Con 19, Int 2, Wis 13, Cha 5, Base Atk +3; CMB +10; CMD 20 (24 vs. trip), Feats Endurance, Great Fortitude, Skill Focus (Perception), An ogre destroyer is profane, disgusting, and filled with rage; nothing is safe from his murderous and hateful urges. Those who have survived such encounters know these tales to be tame compared to the truth. Following are a few feats unique to ogres. Rebuild Rules: Ability Scores 2 Constitution, +2 natural armor bonus; Attacks gains 2 claw attacks (1d6); Special +4 racial bonus on Stealth checks in forests. | Fudge SRD Rebuild Rules: Ability Scores +4 Strength; Attacks gains 2 slam attacks (1d6, grab, constrict); Special Abilities grab, constrict. Special: You can take this feat twice. Recent Changes Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. Ogres live in tribes consisting of a few families at most. Both are Picks (Crit Specialization, +2dmg p/weapon dice rolled), both do d10 damage on a Hit. Sell at the Open Gaming Store! If they can kill a man with a well-thrown javelin, they dont have to fight or chase him down. Four specifically! Caft Arms and Armor feat and make Giant-Hide Armor Aura strong transmutation; CL 15th Slot armor; Price 39,165 gp (ogre), 46,665 gp (hill giant), 59,165 gp (troll), 54,165 gp (stone, fire, or frost giant), 69,165 gp (cloud giant), 76,665 gp (storm giant); Weight 25 lbs. An ogres great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. | 13th Age SRD Becoming a Knight of the Rowanite Order is no easy feat, the Order only recruits the most capable fighters. Benefit(s): Your unarmed strike damage increases by one step when youre grappling creatures smaller than you. They have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. As a result, the new ogre options presented here emphasize the race's degenerate ancestry, odd mutations, and ability to adapt to new environments. Feats will bolster your normal abilities or add powerful new techniques to your repertoire. Morale When their prey turns out to be more dangerous than they thought, the rare moment of good sense seizes ogres; they flee if reduced to less than 5 hp. | d20PFSRD Like the Bard, the Rogue is a Jack of all Trades, and master of None. Those who have not encountered ogres know the stories as warnings. Achievement feats grant benefits to characters who accomplish specific objectives. New Pages | Recent Changes | Privacy Policy. Init 2; Senses darkvision 60 ft., low-light vision; Perception +7, AC 19, touch 7, flat-footed 19 (+6 armor, 2 Dex, +6 natural, 1 size), Special Attacks channel negative energy 1/day (DC 9, 1d6), Domain Spell-Like Abilities (CL 2nd; concentration +3), 4/daystrength surge (+1), vision of madness (+/1), Cleric Spells Prepared (CL 2nd; concentration +3), 1stbless, cure light wounds, divine favor, enlarge person D, 0 (at will)create water, detect magic, mending, stabilize, D domain spell; Domains Madness, Strength, Str 25, Dex 6, Con 19, Int 8, Wis 12, Cha 7, Feats Combat Casting, Iron Will, Power Attack, Combat Gear potion of cure light wounds, potion of invisibility, scroll of cure moderate wounds, alchemist's fire (2); Other Gear mwk breastplate, javelins (3), mwk greatsword, amulet of natural armor +1, unholy symbol, 157 gp, Init +5; Senses darkvision 60 ft., low-light vision; Perception +10, AC 19, touch 10, flat-footed 18 (+4 armor, +1 Dex, +5 natural, 1 size), Defensive Abilities evasion, trap sense +1, Str 25, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Improved Initiative, Night Stalker*, Power Attack, Skill Focus (Stealth), Skills Acrobatics +11, Climb +17, Disable Device +2, Perception +10, Stealth +10 (+14 in dim light or darkness), SQ rogue talents (fast stealth), trapfinding +1, Combat Gear potion of cure moderate wounds, potion of elixir of hiding, wasp nest of swarming; Other Gear +1 studded leather, javelins (3), mwk greatclub, feather token (tree), 16 gp. Ogres view smaller humanoids like gnomes and halflings as the tastiest of the man-like creatures and often pursue tiny prey with rapt fascination, but it never occurs to them that such diminutive creatures might be cleverer than they are. Ogre society appreciates nothing but strength and fertility, the two attributes that make . What can make or break the Rogue (and really all Pathfinder characters) is your Feat Choice! New Pages | Recent Changes | Privacy Policy. Regions inhabited by ogres are dreary, ugly places, for these giants dwell in squalor and see little need to live in harmony with their environment. | d20 Anime SRD Quick Rules: +2 on all attack rolls, damage rolls, and Strength checks; gains two slam attacks (1d6); gains the grab and constrict monster special abilities. Races of Pathfinder: Ogre. Critical feats modify the effects of critical hits. | GumshoeSRD Latest Pathfinder products in the Open Gaming Store. Prerequisites: Str 19, ogre, sneak attack +2d6. Str 26, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Cleave, Endurance, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (greatsword), Skills Climb +15, Handle Animal +5, Intimidate +5, Perception +13, Stealth +9, Survival +8, SQ favored terrain (forest +2), hunter's bond (wolf animal companion), track +3, wild empathy +3, Combat Gear potion of cure moderate wounds ; Other Gear rhino hide, mwk composite shortbow with 20 arrows, mwk greatsword, cloak of resistance +1, ring of protection +1, 60 gp, Init +4; Senses low-light vision, scent; Perception +8, AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural), Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6, Base Atk +2; CMB +3; CMD 16 (20 vs. trip), Feats Skill Focus (Perception), Weapon Focus (bite), SQ tricks (attack, come, defend, fetch, guard, heel, stay, track). Ogre Feats Following are a few feats unique to ogres. The more often you hit, the more chances you can hit with your sneak attack. This route is really best used with thrown weapons, a composite bow, or a crossbow. Rogues have access to a large list of talents, and adding more to your repertoire is certainly always an option. Animal companion feats are available to characters with the animal companion class feature. Enemy at the Gates! The Pathfinder Roleplaying Game (abbreviated as PFRPG) is a fantasy role-playing game first published in 2009 by Paizo Publishing. Like I said, Jack of All Trades. | Dungeon World SRD Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. Pathfinder Roleplaying Game Monster Codex, Latest Pathfinder products in the Open Gaming Store. Under the flag of a powerful giant (or even human) general, a well-equipped ogre regiment forms a devastating horde. Subscribe to the Open Gaming Network and get everything ad-free! Ogres see smaller creatures as prey and stay their hand only if they feel that they wouldn't win in a fight or if they can be convinced there is a greater reward to be had by parleying. 4 new feats for scholars who want to hunt witches 1 new feat for scholars who put their anatomy lessons to use in combat 15 new or revised spells including celestial aspect and commune with spirits 5 new or expanded skills and tools including: Alchemy kit, Astronomy tools, Engineering, Herbalism kit, and War Sell at the Open Gaming Store! | ACK-SRD. However, the name of the game is Efficiency (actually it is Pathfinder, but thats beside the point). Still, such commanders quickly learn to not send these brutish and impulsive giants against cities that they wish to capture with minimal damage to the structures and residents. Check out our other SRD sites! Blessed with the blood of greater giants, giantkin ogres are larger and stronger than their normal ogre relatives and gain abilities from their giant progenitors. You were born with a parasitic vestigial head with its own stunted brain. You gain the constrict monster special ability, dealing an amount of damage equal to either the slam damage for a creature of your size or your unarmed strike damage, whichever is greater. Rebuild Rules: Ability Scores +4 Strength; Attacks gains 2 slam attacks (1d6, grab, constrict); Special Abilities grab, constrict. | d20PFSRD Ashen Vault is not published, endorsed, or specifically approved by Paizo. In addition to being the most numerous of giants, ogres are the widest ranging, and they are encountered in nearly every sort of terrain. Speed 30 ft. Melee mwk greatsword +16/+11 (3d6+14/1920) or greatclub +14/+9 (2d8+12) Ranged javelin +4/1 (1d8+8) Space 10 ft.; Reach 10 ft. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. It comes with a martial arts fantasy setting inspired by Song Dynasty China but can be used in any Ancient Chinese or Wuxia campaign. This site may earn affiliate commissions from the links on this page. Benefit: You may use any item as an improvised melee or ranged weapon without penalty. Eidolon feats are covered in post 6. These tribes are ruled over by a 'pappy': the strongest, most powerful, and most virile male of the tribe. Check out our other SRD sites! | FateCoreSRD Full statistics for ogres can be found in their Bestiary entry. Each time you activate this feat, you can use any or all of your rage powers gained from this feat. Sell at the Open Gaming Store! 3.5e Necromantic Feats - D&D Wiki 3.5e Necromantic Feats Back to Main Page 3.5e Homebrew Character Options Feats Add your own feat to D&D Wiki by clicking the link and following the instructions. This feat is a must have in melee. Benefit: If you start your turn grappling another creature at least two size categories smaller than you, you can put the grappled creature in your mouth as a move action and attempt another grapple combat maneuver check (as though attempting to pin the opponent). Prerequisites: Skill Focus (Stealth), darkvision, half-ogre or ogre, size Large or larger. If you lose your familiar and gain a new familiar that doesnt meet the listed prerequisites for a familiar feat you possess, your new familiar doesnt gain the benefits of that feat. Rogues can be just about anything. The result of such crossbreeding is a giantkin ogre, which gains some abilities from its non-ogre parents. You are going to be in the thick of it, so make sure to be light on your feet and not get hit. Ogres with the thicken template have huge, oversized heads and razor-sharp teeth. | Starjammer SRD A common practice among depraved ogre hunters who catch humanoid prey is to sever the victim's hand, foot, or entire limb, cauterize the wound, and then force the creature to watch while the ogre or his hungry wolf companion devours the amputated body part; when the captive has no limbs left, it's kicked around like a toy and finally roasted on a spit. Most of them learn the best ways to cause pain from their clans bosses, who mete out beatings for even the slightest infraction. | Dungeon World SRD Nightstalker Ogres are big brutes, but some among them excel at hunting human prey in the dead of night and murdering them quietly. Legal Information/Open Game License. Ogre. 2: Oversized Maw: The ogrekin gains a bite attack (1d4). Gain a second attack for just a -2 penalty. Ogre destroyers are chosen by the powers of chaos and evil to walk the world on a dark quest to break, maim, eat, torture, and kill everything beautiful, peaceful, or pure. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. The borderland between civilization and ogre territory is a desperate realm of outcasts and despair, for here dwell the ogrekin, the deformed offspring and results of frequent ogre raids against the lands of the smaller folk. You can also gain additional feats ("Bonus Feats") from your race or class. Subscribe to the Open Gaming Network and get everything ad-free! Rebuild Rules: Hit points +10 hit points; Saving Throws +1 racial bonus to all saving throws; Ability Scores +4 Strength, +4 Constitution; Special Attacks rock throwing (1d6, 90 ft.), Special see table. The Hypertext d20 SRD is owned by BoLS Interactive LLC. Ogres are sadists that enjoy remorseless murder, torture, degradation, and mutilation in all of its forms. The boss's power is absolute within the ogre clan, and the only law is that which she enforces. These might provide new abilities, enable your character to perform additional actions, increase ability scores, give Advantage on specific rolls, or grant a combination of these. When times are lean, multiple ogre clans gather together to utterly destroy a villageor even a small town. Ranged Rogues are typically the safest place for a Rogue because they aren't mixing it up in melee combat. | d20HeroSRD Violence is a way of life for ogres. When it comes to physical Roguish combat in Pathfinder, there are two schools of thought: Melee and Ranged. Init +1; Senses darkvision 60 ft., low-light vision; Perception +6, AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, 1 size), hp 32 (5d8+10); regeneration 5 (acid or fire), Melee bite +7 (1d6+5 plus trip), 2 claws +7 (1d4+5), Str 20, Dex 13, Con 14, Int 5, Wis 10, Cha 5, Base Atk +3; CMB +9; CMD 20 (24 vs. trip), Feats Combat Reflexes, Iron Will, Night Stalker*, Skill Focus (Stealth), Skills Climb +9, Perception +6, Stealth +1 (+5 in dim light or darkness); Racial Modifiers +4 Stealth in dim light or darkness, Organization solitary, pair, or gang (34). Subscribe to the Open Gaming Network and get everything ad-free! Hero point feats modify how you gain and use hero points under that optional rule system. | Here Be Monsters If there is any class in Pathfinder more mutable and changeable. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. Combat feats can be selected as fighters bonus feats, but other characters can select them as well. Metamagic feats allow spellcasters to grant their spells new powers and effects. Ogres are big brutes, but some among them excel at hunting human prey in the dead of night and murdering them quietly. Larger families have been known to exist, but ogres are so destructive that few areas can support a clan with more than a dozen members, and these groups usually break up because of hunger and infighting. The difference is the Rogue trades spellcasting power with the ability to hit an enemy where it really hurts with sneak attacks and a skill list a mile wide. Ogre tribes bicker among themselves, a trait that thankfully keeps them busy and turned against each other rather than neighboring races. Over time, these degenerate ogres turn feral, go blind, and develop grossly bulging limbs and chests. Str 23, Dex 10, Con 21, Int 6, Wis 8, Cha 16, Feats Critical Focus, Extra Revelation (Combat Healer), Extra Revelation (Iron Skin), Greater Weapon Focus (falchion), Improved Critical (falchion), Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell, Toughness, Weapon Focus (falchion), Skills Intimidate +16, Perception +17, Spellcraft +4, SQ oracle's curse (lame), revelations (battlefield clarity 2/day, combat healer 2/day, iron skin 1/day, skill at arms, surprising charge 2/day, weapon mastery), Combat Gear boots of speed ; Other Gear mwk full plate, +1 falchion, amulet of natural armor +1, belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, jewelry and gems (worth 5,000 gp in total), 775 gp. The Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary use a lot more rules than the Pathfinder RPG Beginner Box. These large brutes require tremendous amounts of meat to survive, but have little patience for mundane tasks such as agriculture or animal husbandry, so they fill their larders by pillaging, robbing, and killing. And Yet another Extra Attack! While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your characters race and class. While some feats specifically interact with a PC's race or class, most are available to anyone who meets the prerequisites.
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